<#--
 # MCreator (https://mcreator.net/)
 # Copyright (C) 2020 Pylo and contributors
 # 
 # This program is free software: you can redistribute it and/or modify
 # it under the terms of the GNU General Public License as published by
 # the Free Software Foundation, either version 3 of the License, or
 # (at your option) any later version.
 # 
 # This program is distributed in the hope that it will be useful,
 # but WITHOUT ANY WARRANTY; without even the implied warranty of
 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 # GNU General Public License for more details.
 # 
 # You should have received a copy of the GNU General Public License
 # along with this program.  If not, see <https://www.gnu.org/licenses/>.
 # 
 # Additional permission for code generator templates (*.ftl files)
 # 
 # As a special exception, you may create a larger work that contains part or 
 # all of the MCreator code generator templates (*.ftl files) and distribute 
 # that work under terms of your choice, so long as that work isn't itself a 
 # template for code generation. Alternatively, if you modify or redistribute 
 # the template itself, you may (at your option) remove this special exception, 
 # which will cause the template and the resulting code generator output files 
 # to be licensed under the GNU General Public License without this special 
 # exception.
-->

<#-- @formatter:off -->

package ${package}.potion;

@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD) public class ${name}Potion {

	@ObjectHolder("${modid}:${registryname}")
	public static final Potion potionType = null;


	@SubscribeEvent public static void registerPotion(RegistryEvent.Register<Potion> event) {
		event.getRegistry().register(new PotionCustom());
	}

	public static class PotionCustom extends Potion {

		public PotionCustom() {
			super(
			<#list data.effects as effect>
			new EffectInstance(${effect.effect?replace("Effect.effect", ".potion")?replace("Potion.potion", "PotionEffect.potion")}, ${effect.duration}, ${effect.amplifier}, ${effect.ambient}, ${effect.showParticles})<#if effect?has_next>,</#if>
			</#list>);
			setRegistryName("${registryname}");
		}

	}
}